Bart is a puzzle-style game. In a maze, there is a human and several monsters. The human wants to escape (reach the "exit" point). The monsters, as you may have already guessed, want to eat him for breakfast. The human is in a panic, and you cannot control him at all! He runs in a straight line until reaching a wall, and then turns in a random direction and runs again or explores the maze. One way exists to help the human: you may rotate walls.
D'Enfent Engine is a library that contains high-level classes to access OpenGL functions. It contains classes that may be very useful in game development: GUI components, sprite classes, and classes to handle mouse/keyboard events. It has a full API reference, as well as lessons to help you start working with the library.
Domination is a turn-based strategy game. The world map is represented as hex-fields that are owned by different players. During each turn, the player decides which lands will be attacked by its army. An army's success is like dice, so the battle is based on probability laws and it is player-independent. The main focus is on the game strategy. Armies are not the only available resource in the game. There are also scientists that improve an army and give a player special abilities. Different lands have their own scientific investigations.